St. Jovite
Project Page
| Tracks List Page | Here |
| Category | Real Road Course |
| Configuration | 15-Turns, 2.65 Miles |
| NR2K3 Track Author | Gilles Benoit, David Noonan (conversion) |
I wrote in the track article that this was a conversion track that could use a makeover. Makeover, facelift, whatever. I think something needs to be done with the berms, they look a little cheesy. On second look the hillsides are not terrible but could use a little updating. The game track actually looks as good as the track you see in the driving videos--it's greener for one thing. It needs widening a little bit from what I have seen and read (Note: maybe not--I cannot find the video that I watched at the website any longer and the real track only averages 36-feet wide). It needs the armco barriers to eliminate the invisible walls. And it needs the red-striped rumble strips. Do this and then rename it Circuit Mont-Tremblant.
Update: Evidently the breadth of my ignorance knows no bounds. I was looking at St. Jovite in Sandbox again, having learned just enough to become dangerous. And I can see where working on a track like this could be, er... problematic. I see now that sections of the trackside detail have been, what would you say, 'converted' to 3do's? Can you say "duh"? (Homer wannabees can say "doh" but when my son said it to me it sounded like "duh"). Can this really be why they call it a 'conversion' track? I can see all kinds of possible obstacles to making the 'minor' improvements I was suggesting. I stand by my theory that it needs to be wider. I haven't figured an average width but, minus the stretch in front of the pits, it seems that the game track averages anywhere from 27 1/2 to 34 feet. I sure would like to drive it with that little added width. But it might be just about as easy to start over and include provisions for using the north and south loops for separate tracks.
Project Files
| Orig. Track DL (or Loc) | The Pits (Files Page) |
| Supplemental Files | None |
| Revised Track DL | None |